Scope and contact
This policy covers Cat Football Striker for iOS and Android, including test builds, its webpages and support. The publisher and data controller is Mehdi YILDIRIM, based in Istanbul, Türkiye, publishing as Logosmind. Platform references do not mean a public release is available.
Local game data
Your club, cat appearance, coins, match progress, tutorial progress and settings are saved on your device. There is no player account, online multiplayer or cloud save. Your save file is not uploaded. Removing the app or its data may permanently remove progress; we cannot restore it from a server.
The current game has no real-money purchases or subscriptions. The game does not ask for your name, email address, contacts, precise location, camera or microphone. Advertising and optional analytics process the separate information below.
Advertising and consent
Cat Football Striker uses Google AdMob and Google User Messaging Platform (UMP). Where applicable, UMP presents regional advertising choices before ads can be requested. Settings → Privacy options reopens those choices when Google makes this control available. Advertising choices are separate from the play-statistics setting.
Rewarded ads start only after you choose an offer and grant the stated fish-coin reward after the SDK confirms it. Interstitial ads may appear during a frozen half-time break and after a match. They do not interrupt active play or the training ground. TestFlight and closed-test builds use sample ads; live ads require a verified production store build and the production configuration.
Google may process IP addresses and approximate location derived from them, app- or device-scoped identifiers, ad and product interactions, crash information and performance diagnostics for advertising, measurement, fraud prevention and SDK operation. Sample or non-personalized ads can still involve network requests and data processing.
The game does not request Apple App Tracking Transparency permission or access IDFA. The Android build does not request the AD_ID advertising-ID permission. These restrictions do not mean the SDKs process no other identifiers or personal data.
Optional play statistics
GameAnalytics is off by default. In builds containing the integration, it starts only after you turn on Settings → Share play stats. Declining does not change gameplay or rewards. iOS and Android, and test and production data, use separate analytics projects.
When enabled, the SDK uses a random installation identifier and processes session and technical device information, app version, operating system, language and country inferred from network information. Platform SDKs may also process app- or vendor-scoped identifiers. A random identifier is pseudonymous, not a guarantee of anonymity.
Our events describe match starts, half-time, results and exits; match mode, team format and duration; tutorial starts, steps, skips and completion; and ad offers, displays, failures and earned rewards. We use these statistics to improve gameplay, tutorials and advertising reliability. We do not send your typed club name, messages, saved appearance, payment information, purchase receipts or authentication keys in these events.
You can turn Share play stats off in Settings to stop further event submission. This does not automatically delete information the provider already received. The webpage cannot change the choice saved in your app. Contact us for applicable access, correction or deletion requests; we may need enough information to identify the relevant records.
Platforms, website and support
Apple, TestFlight and Google Play separately process installation, update, diagnostic and feedback information under their own policies and your platform settings. Logosmind may receive feedback and diagnostics that the platform makes available to developers.
Cloudflare delivers and protects logosmind.app and may process technical requests and page-performance information. We do not use the website for behavioral advertising or player profiling. Support correspondence includes your email address, message and any device details or screenshots you choose to send. We use it to respond and investigate the issue; avoid sending passwords, payment details or authentication codes.
Retention and privacy requests
Optional gameplay analytics relies on your choice. Advertising follows applicable regional choices. We keep support information only as long as reasonably needed to handle requests, protect the service or meet legal obligations. Provider retention depends on the data and service; switching off a setting or uninstalling does not promise immediate deletion from provider systems.
Providers may process information outside your country under their published policies and applicable safeguards. Depending on your location, you may have rights to access, correct or delete information, restrict or object to processing, withdraw consent or contact a supervisory authority. Send privacy requests, including a concern about information relating to a child, to mehdi.yildirim@logosmind.app. We may need to verify a request without asking for unnecessary sensitive information.
We will update this page when the game’s data practices change. The date above identifies the current policy.